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Norfolk Hunter Trials
Classes


Novice Qualified & Novice Open & Novice Pairs - 10:00am to 11:30am

A shorter, lower course with jumps ~2'0" to 2'6"

(a) Novice Qualified
For riders, riding the horse/pony they regularly hunt, who have hunted with Norfolk at least 4 times in the current calendar year.
(b) Novice Open For any rider wishing to ride the novice course.
(c) Novice Pairs
Teams of riders to ride abreast or sequentially as their discretion. Abreast scores more points. Order may change during the course. No restrictions on entries. Horses and riders may have competed in earlier classes.

Horses competing in Novice divisions may NOT compete in any other division except Pairs. Riders competing in Novice Open division may NOT compete in the qualified divisions, but may compete in pairs and in open on another horse.

Qualified (Junior (under 18 years old) and Senior) - 12:00 pm - 1:00pm

Jumps ~3'

For riders, who have hunted with Norfolk, riding the horse/pony they regularly hunt. Rider-horse combination must have hunted with Norfolk at least 4 times in the current calendar year. Ribbons will be awarded separately for junior and senior riders.

Open - 12:00pm to 2:00pm

Jumps ~3'

Any rider-horse combination, provided horse has not competed in earlier classes.
Juniors may compete in this class.

Pairs - 2:00pm to 3:00pm

Jumps ~3'

Teams of riders to ride abreast or sequentially as their discretion. Abreast scores more points. Order may change during the course. No restrictions on entries. Horses and riders may have competed in earlier classes.

Awards --3:30pm.


Courses

Novice -about 12 x-country fences (about 2'6") plus a "gone away," a "hold hard," and a lead-over.

Novice Pairs - 10 x-country fences (about 2' to 2'6")

Qualified and Open - 20-25 x-country fences (about 3') including a modest ditch, plus a "gone away," a "hold hard," a lead-over and a mounted gate opening and closing (2 minute time limit).

Pairs - 10 x-country fences (about 3')

Jumps are numbered sequentially and must be taken in that order. Missing a fence will mean elimination.

Special obstacles

Gone away - move from hunting pace to gallop to hunting pace over a designated interval. Judged on change in pace and horse's obedience.

Hold hard - stop at the sound of the hunting horn or judge's call and stand quietly until told to proceed. Judged on obedience.

Lead over - dismount and lead horse over a low rail. Dismount, run up stirrups, lower top rail, lead horse over low rail, replace top rail. Remount. A mounting block will be provided. If horse will not cross rail within two minutes, a penalty will be imposed. Rider should continue.


Attire

Formal hunt attire for qualified divisions, hunt or show attire for all others. Protective headgear is required.

photographs courtesy of Kathie Davenport & 100 Years of the Norfolk Hunt
site design by Heather Jones